In the past weeks, we have been working with Inside360 VR production company on a couple of VR experiences, which utilize the Vuze VR camera to the max.
One of these experience, is none other than a VR horror film. Yes, you read that right, horror! Why horror? Well, the genre is a sensory one to begin with. Watching a horror movie on a flat screen in 2D, you still find yourself experiencing a range of emotions from excitements, curiosity, fear and relief. When Inside360 pitched the idea to us, we felt it was the perfect genre for this truly immersive medium - VR.
Before you watch the movie (and we highly recommend using a VR headset and fully experiencing the horror), we asked the guys over at Inside360 for a few tips and tricks of the trade on how to create a truly immersive VR experience.
(the set of the VR thriller "Chamber of Horrors")
"We guide the viewer with the use of light, sound" (Miguel Temme)
Director Miguel Temme answered our questions and shared some great tips for creators of VR narratives:
Q: What is the difference between telling a story in 2D video vs telling a story in VR?
A: The difference is that in VR you create an immersive experience, where you give the viewer the opportunity to tell his or her own story. Of course you, as the storyteller, can guide the story line with various tools, but there is always more freedom for the viewer to move around in the scene and dictate where they look and what they hear.
Q: Where did the idea of creating a VR horror movie come from?
A: We wanted to create the most exciting VR experience. And the horror genre is really exciting in VR, because you can play with the fact that you never know what is behind your back while watching.
Q: What are the advantages of the VR medium for horror movies?
A: It feels like you are experiencing the horror (especially while watching through a VR headset) instead of watching someone else experience it. like in a classic 2D movie.
Q: How did you control or guide where the viewer looks to create the full horror effect?
A: We guide the viewer with the use of light, sound, the direction of activity and sometimes a simple text that hints or tells you where to look.
Q: How did you choose the effects and edits to prevent or minimize nausea when viewed on a headset?
A: It is important to have a steady camera shot. Using a tripod or some kind of dolly shots with a stabilized camera movement will help with that, so definitely make sure you have the right gear when you plan the VR experience you wish to create. Longer shots and less cuts also minimize nausea for the viewer.
Ready for some VR Horror? Put on your headset and.... get ready to get scared!
Download the movie to watch in a VR headset in full resolution! (Inside360 Productions team and "Chamber of Horrors" cast)